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Post by dessel on Aug 19, 2009 0:33:36 GMT -5
I shall have the pleasure of inaugurating this section of the forum.
As the debate has moved on to other grounds in the IS, I was wondering whether some customs or pre-established succession rules might be known in Alas Tirith? Do we have something like votes by Imperial Peers to be cast and a quorum reach?
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Post by DM-Kitch on Aug 19, 2009 8:37:39 GMT -5
(managed to get on before I take off for the train station)
The Empire is comprised of a feudal society, which means local nobles govern the people, which in turn pay their respects and loyalties to a greater power, manifested to the offices of Kings in the Heartlands. When it comes to succession claims within the Empire, one must generally consider the following:
1) The power of the army presentable. This basically means one power must be able to throw enough units at his enemies to successfully defend his own lands while remaining effectively offensive.
2) The power of the bloodline. Taking on the Imperial Senate, let alone the rest of the Empire is no small feat. A ruler would have to have an immense bloodline with massive stores of regency to contest the Senate alone, the following occupations and agitations that would follow not included.
3) The strength of character. To rule within the Empire, the leaders have to possess strong central characters with well established goals and claims. They cannot be run-of-the-mill leaders because rulers with a backbone will stomp them verbally and spiritually.
One must also consider the fact if one nation were to surpress another within the Empire, it would create a massive unbalance to the political structure. Example: if Colbourne were to annex/conquer Andos, it would grant the High King's already dangerous guilds access to foreign trade. Plus David would be able to make allies outside of the Empire and bring in re-enforcements from other interested parties (Biaca, Vellond, Anodra, etc). Likewise, if Curin were to annex Tresem, it would create a massive influx pool of arcane spellcasters, Source holdings, etc. for the Senate. As such, the five major powers often play off of one another.
By straight in-game structure, no defined rules have been established by the Senate, as the Emperor's disappearance is only recent.
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Post by dessel on Aug 23, 2009 11:42:51 GMT -5
That's clear. Thanks.
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